What's Cooking

Product Design

Product Design

Product Design

Year

'22-25

Client

Kraft Heinz

Service

Product Design

Year

'22-25

Client

Kraft Heinz

Service

Product Design

Year

'22-25

Client

Kraft Heinz

Service

Product Design

Turning cooking into a social, creative playground for Gen Z hands-on foodies.

Turning cooking into a social, creative playground for Gen Z hands-on foodies.

Turning cooking into a social, creative playground for Gen Z hands-on foodies.

© What's Cooking

© What's Cooking

© What's Cooking

About

What’s Cooking is a recipe app that reimagines cooking as a collaborative, interactive act for Gen Z hands-on foodies. By showcasing curated creators and their ideas, the app empowers users to discover new dishes, personalize recipes, and share their own twists. It frames cooking as a social experience, fostering community, creativity, and joy—building a digital culture that connects young cooks to each other and, ultimately, to the brand.

Challenge

Kraft Heinz wanted to engage Gen Z beyond traditional marketing, building a digital community around food—similar to how Nike connects users through the Nike Running Club. Existing recipe platforms felt static and uninspiring, leaving a gap for a social, creative cooking experience.

Focus

My primary focus was to redesign the What’s Cooking app for a younger, Gen Z audience—making it feel less like a static recipe catalog and more like a social, creator-driven discovery platform. I worked to improve user engagement and retention by introducing features that made cooking and content exploration feel intuitive and personal.

To achieve this, I:

  • Redesigned the onboarding flow to better connect with Gen Z’s hands-on, expressive approach to food.

  • Built a robust search function to help users quickly find recipes based on mood, ingredients, or creators.

  • Introduced recipe collections that encouraged users to save, organize, and share their favorites—driving re-engagement.

  • Designed a review flow to help users provide feedback on recipe quality, reinforcing trust and community.

Our design philosophy mirrored that of platforms like Spotify: shifting from pure consumption to discovery and self-expression, positioning What’s Cooking as a space for creativity, connection, and identity around food.

Insights

Through focus groups, surveys, analytics, and internal feedback, we identified Gen Z foodies as our core audience—hands-on creators who value authenticity and delight. Insights around drop-offs and low engagement informed a redesigned onboarding flow, introducing motion, storytelling, and personalization to connect users emotionally from their first session.

Hands On

I designed and prototyped core product experiences including onboarding, search, recipe collections, and reviews. Using Figma and Jitter, I built high- and low-fidelity prototypes with interactive flows and motion that emphasized usability and delight. I led the redesign of onboarding, introducing a Gen Z–friendly narrative and a pre-signup video to boost engagement. The prototypes served as a central tool to align the team and stakeholders on product vision, tone, and functionality while ensuring smooth handoff to developers.

Outcome

  • Helped achieve 100k+ Monthly Active Users through new engagement and discovery features

  • Boosted onboarding completion with a redesigned, narrative experience

  • Enhanced user trust and retention through reviews and creator content

  • Improved design velocity and alignment across cross-functional teams

  • Delivered a cohesive, Gen Z–driven mobile experience centered on creativity and community

What I Learned

  • Bringing examples from highly successful apps into design discussions clarifies vision and inspires better solutions.

  • Early alignment with PMs and Developers is critical—proposing staged launches (minimum viable, enhanced, best-case) demonstrates long-term product thinking.

  • Storytelling in onboarding and content discovery can transform first-time users into engaged, returning users.

  • Motion, tone, and community make experiences feel alive—not just functional.

Team

Dominique Suraya — Product Designer

Brian Cass — Design Lead

Fernando Rojas Acuna — Motion Designer

Julie Stolberg — Copywriter

My Role

  • Sole Product Designer for onboarding, search, collections, and reviews, guided by a Design Lead.

  • Co-defined the product roadmap with Product, shaping feature priorities and reviewing briefs.

  • Created high- and low-fidelity prototypes, including motion design with Jitter for quick .json export.

  • Maintained and updated the design system to support new features consistently.

  • Led internal reviews and presented directly to client stakeholders.

  • Boosted onboarding metrics by making the flow Gen Z–friendly and adding a pre-signup engagement video.

My Role

  • Sole Product Designer for onboarding, search, collections, and reviews, guided by a Design Lead.

  • Co-defined the product roadmap with Product, shaping feature priorities and reviewing briefs.

  • Created high- and low-fidelity prototypes, including motion design with Jitter for quick .json export.

  • Maintained and updated the design system to support new features consistently.

  • Led internal reviews and presented directly to client stakeholders.

  • Boosted onboarding metrics by making the flow Gen Z–friendly and adding a pre-signup engagement video.

My Role

  • Sole Product Designer for onboarding, search, collections, and reviews, guided by a Design Lead.

  • Co-defined the product roadmap with Product, shaping feature priorities and reviewing briefs.

  • Created high- and low-fidelity prototypes, including motion design with Jitter for quick .json export.

  • Maintained and updated the design system to support new features consistently.

  • Led internal reviews and presented directly to client stakeholders.

  • Boosted onboarding metrics by making the flow Gen Z–friendly and adding a pre-signup engagement video.

Brands.com

Brands.com

Brands.com